I recently had
the pleasure of taking the D&D Next playtest out for a spin.
I won’t go into
any kind of analysis of this new system, but I will tell you this: We had a freakin’
blast!
The players
chose their characters and I created a brief set-up involving the capture of a
merchant caravan and a Macguffin magical item (the Chalice of Light) that the
characters were tasked with retrieving. I then gave them a player-friendly map
of the ravine and we were off.